#include "GateEventHandlerPlugin.h"
#include "GateServerRoot.h"
CGateEventHandlerPlugin * g_pGateEvtHanlderPlugin;

extern "C" void __declspec(dllexport) dllStartPlugin( void )
{
    // Create new scene manager
    g_pGateEvtHanlderPlugin = new CGateEventHandlerPlugin();
    GateServerRoot::Instance()->InstallPlugin(g_pGateEvtHanlderPlugin);
}
extern "C" void __declspec(dllexport) dllStopPlugin( void )
{
    GateServerRoot::Instance()->UninstallPlugin(g_pGateEvtHanlderPlugin);
    delete g_pGateEvtHanlderPlugin;
}

